Suicide Squad: Kill the Justice League Pulled One Hour After Deluxe Edition Launch Due to Bug!

Suicide Squad: Kill the Justice League Pulled One Hour After Deluxe Edition Launch Due to Bug!

What’s going on here?

Rocksteady Studios had to take Suicide Squad: Kill the Justice League offline shortly after the launch of its Deluxe Edition due to a bug that automatically completed players’ games. The game was made available for early access to those who paid extra for the Deluxe Edition. The bug caused players who logged in for the first time to have their story completed. Rocksteady issued a statement addressing the issue and mentioned that the game would be unavailable for several hours while maintenance was performed on the game servers.

What does this mean?

The bug in Suicide Squad: Kill the Justice League Deluxe Edition led to frustration among players who were looking forward to playing the game early. The incident also raised concerns about the lack of an offline mode in the game, which Rocksteady had previously stated it wouldn’t classify as a live service game. Although an offline mode will be added after launch, the release window provided by the developer is vague – 2024. Rocksteady has been facing challenges in winning over its fans since the announcement of Suicide Squad: Kill the Justice League, with some hoping for a return to the developer’s roots with a Batman Arkham-style game in the future.

Why should I care?

If you were eagerly anticipating playing Suicide Squad: Kill the Justice League early through the Deluxe Edition, you would be disappointed to know that the game was taken offline due to a bug. This incident highlights the importance of having a functional online gaming experience, as technical issues can cause frustration among players. The lack of an offline mode in the game also raises concerns about the direction of the game and the compatibility with players’ preferences. If you are a fan of Rocksteady Studios or the Suicide Squad franchise, you may want to stay updated on the status of the game and any developments regarding bug fixes and offline mode implementation.

For more information, check out the original article here.

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