Palworld spends £378K per month on servers to ensure the service "never goes down"
What’s going on here? Pocketpair, the developer of Palworld, a popular game on Xbox Series X/S and PC, is spending around £378,000 a month on servers to ensure uninterrupted gameplay for its players. CEO Takuro Mizobe jokingly mentioned that the studio may “go bankrupt from server fees.” The network engineer, Chujo Hiroto, stated that they have been instructed to never let the service go down, no matter the cost. Palworld has gained massive popularity with over 19 million players since its early access release and is now considered the biggest third-party launch in Game Pass’ history, according to Microsoft.
What does this mean? The high cost of servers highlights the incredible demand and player base Palworld has amassed in a short period. Pocketpair is dedicated to providing uninterrupted gameplay, even if it means incurring significant server expenses. The success of Palworld on Xbox Series X/S and PC, along with its impressive sales figures, demonstrates the game’s significant impact and popularity within the gaming community.
Why should I care? If you enjoy playing Palworld or have an interest in the gaming industry, you might find this information insightful. The commitment of Pocketpair to invest in robust server infrastructure to provide uninterrupted gameplay showcases their dedication to player satisfaction. Additionally, the game’s unprecedented success and rapidly growing player base demonstrate its cultural relevance within the gaming community.
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