Suicide Squad: Alarmingly Low Metascore and Steam Playercount
What’s going on here?
The article discusses the underwhelming performance of the game “Suicide Squad: Kill The Justice League” developed by Rocksteady. Despite some favorable user reviews on Steam, the game received a Metascore of 62, indicating mixed reviews from critics. The article also highlights the low concurrent player counts on Steam, with the game only reaching a peak of 13,459 players. This is in comparison to other similar looter shooter or superhero games that have higher player counts and Metascores. The author notes that these numbers are disappointing, especially considering the high ratings of Rocksteady’s previous Arkham trilogy games.
What does this mean?
The low Metascore and concurrent player counts suggest that “Suicide Squad: Kill The Justice League” is not performing well in terms of critical reception and player engagement. This raises concerns about the future of Rocksteady and the game itself. The author emphasizes that despite positive user reviews on Steam, the lack of a substantial player base could be a significant problem. Comparisons to other failed games in the industry point towards the game’s performance being considered a disaster.
Why should I care?
If you are interested in the gaming industry, this article highlights the challenges and potential consequences of a highly anticipated game not meeting expectations. It illustrates the importance of critical reception, player engagement, and the impact it can have on the future of a game developer or franchise. Additionally, it raises questions about the factors that could potentially turn the situation around for the game, such as a higher console player base and compelling post-launch content.
For more information, check out the original article here.