Avowed Team "Actively Working on" Making Combat More Impactful, Says Director!
What’s going on here?
This article discusses the feedback and response from Obsidian Entertainment, the developer of the upcoming RPG game Avowed. The game director, Carrie Patel, addresses the criticism surrounding the game’s combat and highlights that the demos shown so far are from earlier builds. Patel mentions that the team is actively working on improving the sense of impact and hitting during combat. She also mentions that the studio pays attention to online commentary and discussions about the game.
What does this mean?
Obsidian Entertainment acknowledges the feedback and concerns raised by fans regarding Avowed’s combat. The game is still in development, and the demos showcased so far are not representative of the final product. The fact that the team is actively working on addressing the criticism indicates that they are committed to improving the combat experience. It also shows that the developers value the input of the players and are taking their feedback into account during the development process.
Why should I care?
If you are eagerly anticipating the release of Avowed, this article provides insight into the development and the efforts being made to improve the game. The information from Avowed’s game director reassures fans that the feedback they provide is being considered and acted upon. This demonstrates that Obsidian Entertainment is dedicated to delivering a high-quality RPG experience. If you have been following the updates and discussions surrounding Avowed, this article gives you a glimpse into the studio’s perspective on player feedback and how they incorporate it into their development process.
For more information, check out the original article here.