Clear Graphic Issues in Final Fantasy 7 Rebirth Highlighted in Digital Foundry Report
This article discusses the graphical issues present in the newly released game, Final Fantasy 7 Rebirth. The review notes that while the game has moments of visual beauty, especially in its cutscenes and landscapes, closer inspection reveals significant technical flaws on the PS5 platform. The Digital Foundry report highlights various issues such as poor lighting techniques, blurry shadows, and low-quality textures, indicating a step back in comparison to its predecessor, Final Fantasy 7 Remake. Despite stable frame rates, the game suffers from dynamic resolution, leading to occasional blurriness. The critique suggests that the game’s optimization falls short, particularly considering its PS5 exclusivity.
What’s going on here? The article delves into the graphical problems found in Final Fantasy 7 Rebirth, a newly released game for the PS5. It discusses how the game showcases visual beauty in some aspects but falls short in terms of technical execution, as revealed by Digital Foundry’s detailed report.
What does this mean? The analysis points out significant issues with lighting, shadows, and textures, signaling a regression from the previous installment, Final Fantasy 7 Remake. Despite adequate performance in terms of frame rates, the dynamic resolution causes blurriness in certain situations, highlighting a missed opportunity for improved optimization.
Why should I care? If you are a fan of the Final Fantasy series or interested in gaming graphics and performance on the PS5 platform, this article sheds light on the shortcomings of Final Fantasy 7 Rebirth. Understanding these graphical challenges can provide insights into the technical aspects of game development and optimization, influencing your expectations and decisions regarding game purchases or experiences on the PS5.
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